Tuesday, June 5, 2007

Mobile Goldmine

So there I was, minding my own business, when a buddy of mine showed me Zuma on his cell phone. I watched him play the game and all of the sudden it hit me: If cell phones are getting good enough to play games like Zuma, why isn't every indie and their mother making a cell phone game. After all, the market is young and open to new innovations. Back in the early 1990's, an artist and a programmer could change gaming history, just ask John and Adrian Carmack! Now, I'm beginning to see the same thing happening with cell phones. Who knows, maybe there's hope for indies after all! Maybe, some day in the near future, an indie will create the next big movement in mobile gaming which, like early PC's, isn't even considered a proper gaming platform. Commander Keen and Wolfenstein 3D changed everybody's opinion on PC gaming. Fellow indies, we need to act now before this gravy train leaves the station!

P.S. Just to clarify, this post wasn't directed towards most indies. Actually, it was directed at the portals and publishers, since they're the ones footing the bill and doing promotion for indie games. There isn't much an indie could do on a cell phone without a portal/publisher...

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