Here's what's new:
-Perfected collision detection and thanks to Andrew77, I found some great new algorithms to do it efficiently.
-Added a debug console for various tweaking and catching bugs. I caught a handful of bugs in various algorithms (eg. collision).
-Researched more network programming and typed up a small design document for the technical workings of multiplayer. I'm now turning those ideas into code.
-Began programming the weapon functions.
-Re-designed some of the graphics to make it look a little less ugly until I get a real artist to work on it.
-Began coming up with some guitar riffs for a theme song.
That's about it, but trust me, it's a lot more than you'd think!